Rising Empires is an epic turn-based empire building game in a fantasy setting where six races compete for control of all the land on the Surface and in the Netherworld. The six races have unique abilities, strengths and weaknesses ensuring that each game is different from the one before. Can you master both the long-lived Elves and the fast-breeding Krant?

The world of Rising Empires consists of two levels; the Surface and the Netherworld. While the Surface is the ancestral home to Elves and Humans the dark caves below is the home of strange creatures like Ende, Greenskins, Krant and Dwarves. Long tunnels connect the Surface with the Netherworld. Do you dare expand into the dark world?

Rising Empires feature a rich and large technology tree and loads of buildings ranging from regular marketplaces to those unique to specific races. Expand by building both settlements and fortifications, nurture and train the heroes in your armies and fleets and even better: design your own troop types and try to master the advanced combat system!

The six races

Dwarves

Dwarf

Short, stocky bearded humanoids with a long memory.

Elves

Elf

Long and gracious creatures of the wild. They seem to love their bows.

Ende

Ende

Unliving terror who stand alone against the living races.

Greenskins

Greenskin

Hard and dark creatures that prefer living below ground. Comes in all sizes!

Humans

Human

This is what you get when you mix elves and dwarves.

Krant

Krant

Small, swarming insects that eat everything in their path.

Features

Develop

Develop society, improve farming techniques or make better swords and shields? Countless options allow you to mould your empire to fit your long term plan.

Burn down the lands of your enemies...

Negotiate

Contact your neighbouring empires, decide common borders and with time build up trust. Create an alliance, or stab them from behind...

Develop your lands...

Conquer

Send small troops of scouts to reconnoitre the surroundings and armies of thousands of soldiers to conquer your neighbours. Or master the dangerous sea and invade distant coasts.

Contact your neighbours...

Colonise

Found new towns and see them grow and flourish into cities and large province capitals. Make strategic decisions as you decide which areas your towns and cities will specialise in.

Defend your people...

Specialise

Cavalry of footmen? Or a mix of both? You develop all your own troop types, deciding their abilities and combat values. Can they vanquish the troops of your enemies?

Development gallery

This is a gallery of images from the development of Rising Empires. All, or most of them has also been published with comments in our weekly updates on the Rising Empires forum or on our Google+ page.

A lone Greenskin scout surrounded by Elf armies...

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Rising Empires beta test

Join the beta test of Rising Empires and help us make and shape an excellent strategy game. The game is now an early beta build but we believe we’ve come far enough to ask for your help: Does it work on all phones? Where are all the bugs? We also appreciate general thoughts about the game: Is it interesting to play? Is it too slow or too fast? Is the learning curve just too hard?

Download Rising Empires on Google Play!

Please let us know your thoughts at our forum or by sending an email. Please let us know which phone you have and what version of Android you run. This information is essential for us to learn more about how Rising Empires perform.

Please respect that we are a small team and that Johan and I won’t be able to answer all your emails. We’ll do our best though… For the latest news and updates about the development of Rising Empires please have a look at the 'Words from the Netherlords'.

The future release of Rising Empires

Although it’s hard to say exactly when Rising Empires will be released we already know in what form. The game will be released in two versions; one free version with ads and one premium version without ads. The free version will only have four of the races (Humans, Elves, Greenskins and Ende) but all other features will be available and there will be no limit to how much it can be played. We’ve saved Krant and Dwarves for the premium version to make Rising Empires worth paying for.

Forum update

Changelog build 76
Posted by Swarm
Posted on Mon May 20, 2013 11:18 pm
Gane Crash build 74
Posted by Jmbsteeler
Posted on Thu May 16, 2013 12:42 pm
Force close
Posted by Swarm
Posted on Thu May 16, 2013 12:09 pm
Units with ranged attack
Posted by Netherlords
Posted on Wed May 15, 2013 7:34 am
Force close
Posted by Peteg322
Posted on Tue May 14, 2013 11:49 pm
Units with ranged attack
Posted by Glom
Posted on Tue May 14, 2013 9:57 pm
Changelog build 74
Posted by Glom
Posted on Tue May 14, 2013 9:41 pm
Incorrect map scaling
Posted by Swarm
Posted on Mon May 13, 2013 8:11 pm
Changelog build 74
Posted by Swarm
Posted on Mon May 13, 2013 8:09 pm
Units with ranged attack
Posted by Netherlords
Posted on Sun May 12, 2013 6:47 pm